Many match-making programs feature a lobby system that puts
partially-completed groups of users into a chat room while they wait for enough
members to join. Most of my exposure to electronic lobbies are in videogames,
waiting to fill up a team so we can go lose at Left 4 Dead. Yet in every game
or other program in which I’ve ever been shunted into a lobby, there’s come at
least one time when no one else joins no matter how long I wait or what
settings I tweak. This has happened on game consoles, PCs and Macs, on indy
games and blockbuster titles. You wait around until it’s obvious nothing will change,
then start up a new lobby, which fills up shortly, and it becomes evident the
previous lobby somehow fell out of priority in the system.
I feel like anyone who messes around on the internet has
been stuck in such a spot. It’s destiny; no multi-user code is perfect. But a
persistent problem that causes users to be stranded in a lobby, itself lagging
while they are forced to lollygag, deserves a name. In fact, I think it
deserves exactly one name.
Ladies and gentlemen, from henceforth please call this event
“LOBBYGAGGING.”
We all win if this works out.
I've never played an online game, so I have no experience with these "lobbies".
ReplyDeleteHowever, I *have* been kept waiting in real lobbies, conference rooms and hotel hallways waiting for flesh-and-blood people. Leaving to go find a different hallway almost never works.
I am a writer of multi-user code and I approve this message.
ReplyDeleteAnd here I was hoping you found a way to put a gag on lobbyists....
ReplyDelete